Having said that, rewarding the display of skill with some health benefits does sound good, so we continue to evaluate the idea. The downside is we cannot have a system that only really works with one style of play, like rally or glory kills do. Meaning we want to offer a lot of freedom to the player, something for shotgun rushers but also for patient snipers as well. Mostly because we do not want every gameplay video of Witchfire to look the same. And by “we” I mean just me, because other Astronauts actually love the new Doom (hi, Kacper!)Īnyway, so, in a shooter like ours we feel this would happen too often, too. Without going into details, we feel this worked in Bloodborne because of the relatively low frequency of it happening, and we feel it ruined the flow of Doom by happening way too often. With a confusing answer that is: no, but maybe.
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